In this video we explore how to create percussive sounds with Labyrinth and use it as a flexible drum machine.
First we separate the signal paths of Labyrinth – patching the NOISE directly into the VCF – and decouple the envelope generators so that EG2 is only triggered by SEQ 2. Using the sine wave VCO and EG1 we can create a wide range of kick drum sounds while the NOISE generator and band-pass VCF can create brash hi-hats. Using the generative control voltages of Labyrinth’s sequencer and CORRUPT control we can introduce timbral changes to our drum machine rhythm which evolve over time, while turning CORRUPT all the way up creates random rhythms. We also look at using the BIT SHIFT controls to rotate rhythms against each other and BUFFER to save snapshots.
Learn more about Labyrinth: https://www.moogmusic.com/products/labyrinth